SimpleCppGame

Contents:

  • Simple CPP Game
  • Installing and Getting Started
  • Lifecycle of the Simple Cpp Game
  • Extending the Simple CPP Game Engine
  • Simple CPP Game Class Documentation
SimpleCppGame
  • »
  • Index

Index

E

E

  • Entity (C++ class)
  • Entity::add (C++ function)
  • Entity::Component (C++ class), [1]
  • Entity::Component::Component (C++ function), [1]
  • Entity::Component::getId (C++ function), [1]
  • Entity::Component::~Component (C++ function), [1]
  • Entity::Entity (C++ function), [1]
  • Entity::getComponent (C++ function)
  • Entity::getId (C++ function)
  • Entity::hasComponent (C++ function)
  • EntityEngine (C++ class)
  • EntityEngine::add (C++ function), [1]
  • EntityEngine::update (C++ function)
  • EntitySystem (C++ class)
  • EntitySystem::engineEntityAdded (C++ function)
  • EntitySystem::EntitySystem (C++ function), [1]
  • EntitySystem::update (C++ function)

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