Simple C++ Game
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This is the complete list of members for BallSystem, including all inherited members.
BallSystem(Dispatcher &dispatcher, Entity &player, Entity &enemy) | BallSystem | |
ENEMY_SCORE_EVENT | BallSystem | static |
engineEntityAdded(const std::shared_ptr< Entity > &entity) | EntitySystem | virtual |
EntitySystem() | EntitySystem | |
EntitySystem(const std::shared_ptr< EntityFamily > &family) | EntitySystem | |
getEntities() const | EntitySystem | protectedvirtual |
IteratingSystem() | IteratingSystem | |
IteratingSystem(const std::shared_ptr< EntityFamily > &family) | IteratingSystem | |
PLAYER_SCORE_EVENT | BallSystem | static |
process(std::shared_ptr< Entity > &entity, sf::Time deltaTime) | BallSystem | protectedvirtual |
update(const sf::Time deltaTime) | IteratingSystem | virtual |