Simple C++ Game
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An abstract class that allows for the definition of a class of entity. More...
#include <EntityFamily.hpp>
Public Member Functions | |
virtual bool | isInFamily (const Entity &entity) const =0 |
Evaluates if an entity is "in the family" by meeting the criteria of the class the family represents. More... | |
An abstract class that allows for the definition of a class of entity.
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pure virtual |
Evaluates if an entity is "in the family" by meeting the criteria of the class the family represents.
entity | The entity to evaluate if it is in the family. |
Implemented in ComponentFamily.