Simple C++ Game
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This is the complete list of members for EntitySystem, including all inherited members.
engineEntityAdded(const std::shared_ptr< Entity > &entity) | EntitySystem | virtual |
EntitySystem() | EntitySystem | |
EntitySystem(const std::shared_ptr< EntityFamily > &family) | EntitySystem | |
getEntities() const | EntitySystem | protectedvirtual |
update(const sf::Time deltaTime)=0 | EntitySystem | pure virtual |