Simple C++ Game
RenderSystem Member List

This is the complete list of members for RenderSystem, including all inherited members.

engineEntityAdded(const std::shared_ptr< Entity > &entity)EntitySystemvirtual
EntitySystem()EntitySystem
EntitySystem(const std::shared_ptr< EntityFamily > &family)EntitySystem
getEntities() constEntitySystemprotectedvirtual
IteratingSystem()IteratingSystem
IteratingSystem(const std::shared_ptr< EntityFamily > &family)IteratingSystem
process(std::shared_ptr< Entity > &entity, sf::Time deltaTime)RenderSystemprotectedvirtual
render(sf::RenderTarget &target) constRenderSystem
RenderSystem()RenderSystem
update(const sf::Time deltaTime)IteratingSystemvirtual