Simple C++ Game
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This is the complete list of members for VelocitySystem, including all inherited members.
engineEntityAdded(const std::shared_ptr< Entity > &entity) | EntitySystem | virtual |
EntitySystem() | EntitySystem | |
EntitySystem(const std::shared_ptr< EntityFamily > &family) | EntitySystem | |
getEntities() const | EntitySystem | protectedvirtual |
IteratingSystem() | IteratingSystem | |
IteratingSystem(const std::shared_ptr< EntityFamily > &family) | IteratingSystem | |
process(std::shared_ptr< Entity > &entity, sf::Time deltaTime) | VelocitySystem | protectedvirtual |
update(const sf::Time deltaTime) | IteratingSystem | virtual |
VelocitySystem() | VelocitySystem |